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Video Games Could Transform Early Detection of Alzheimer’s Disease

Could a Game Change How We Detect Alzheimer’s?

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Envision a world where playing a video game could reveal Alzheimer’s disease years before symptoms appear. 

Researchers at Rutgers-Newark are pioneering this possibility, developing computerized games that may provide a simple, non-invasive, and accessible pathway for early Alzheimer’s detection.

This new method has the potential to reshape patient care and clinical research, bringing early intervention within reach for more people across the globe.

Moving Beyond Blood Tests

The Aging & Brain Health Alliance at Rutgers-Newark has crafted video game-based tests that rival the accuracy of advanced blood tests in identifying Alzheimer’s biomarkers. 

Unlike traditional blood draws, these games are painless, require no medical staff, and could significantly lower screening costs. Doctors can administer these tests in person or remotely, opening doors to those with limited access to conventional healthcare.

Inside the Video Game Assessment

Central to this innovation is a “generalization task” video game. Players learn rules based on colors and shapes, then must apply them to new scenarios. 

This process evaluates cognitive flexibility, allowing researchers to detect subtle changes in brain function, often long before memory loss or confusion are noticeable. 

Rutgers scientists also employ MRI scans to monitor the hippocampus, an area early affected by Alzheimer’s, for a more complete assessment of brain health in those at risk.

Why Sensitivity and Accessibility Matter

Early detection is critical for advancing Alzheimer’s research and ensuring clinical trials enroll participants at the earliest stages of the disease. Conventional cognitive tests, like drawing clocks or reciting word lists, frequently overlook these early shifts. 

The Rutgers approach is more sensitive, relying only on basic shape and color recognition, making it effective regardless of a person’s educational or cultural background. Since language skills aren’t required, these assessments can be used worldwide.

Equity and Representation in Alzheimer’s Research

The latest Rutgers study included 148 cognitively healthy African American adults, a group at higher risk for Alzheimer’s but underrepresented in research. 

Results suggest that video game-based tests are effective across diverse populations, promising more equitable access to timely detection. According to lead researcher Miray Budak and neuroscientist Mark Gluck, such tools empower individuals to prioritize brain health before symptoms even emerge.

Limitations of Standard Testing

Traditional cognitive assessments often fail to detect Alzheimer’s until significant decline occurs. 

They may also introduce bias, assuming certain educational or cultural experiences. The Rutgers video game approach sidesteps these issues by focusing on universal concepts and eliminating the need for language proficiency.

The Value of Early Awareness

While a cure for Alzheimer’s remains elusive, early intervention can slow disease progression and enhance quality of life. 

Many underestimate their risk if they have no symptoms by age 60; these new, accessible tools could shift that perspective. By making screening easier and more inclusive, medical professionals gain a powerful resource for early diagnosis and intervention.

Looking Ahead: A New Era in Alzheimer’s Screening

Rutgers-Newark’s groundbreaking work heralds a future where video game-based assessments could become standard in Alzheimer’s detection. These tests promise greater sensitivity, broader accessibility, and deeper inclusivity, potentially offering hope and proactive care to millions worldwide.

Source: Rutgers University–Newark, "Alzheimer’s Early Detection Tests Using Video Games Could Be As Effective as Blood Tests and Boost Clinical Trials" by Kathleen O'Brien


Video Games Could Transform Early Detection of Alzheimer’s Disease
Joshua Berkowitz June 7, 2025
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